View Full Version : Xbox 2 architecture posted on web
Lazza
04-27-2004, 09:03 AM
http://www.cdfreaks.com/news/9594
nimbles
04-27-2004, 10:03 AM
yeah looks like a beast- my god xbmc would be holy on it- imagine the modding possibilities :D
smokafatty
04-27-2004, 01:05 PM
That one part is true, by the time the xbox2 gets released home pc's will be around 6Ghz. I hope that rumor is true about the external hdd Ipod killer. :)
I-wanna-be-unfamous!
04-27-2004, 03:35 PM
I don't think PC computer would reach by 6ghz that fast. probably 5.5ghz
old engineer
04-28-2004, 08:36 AM
Whats the point in mentioning the P.C ghz against the spec of an Xbox 2?????????
...The P.C needs a sh*t load of power just to run the O.S, let alone fire up a game!!!!!
...Looking at the Xbox 2 mobo schematic, the machine will be on another planet in performance terms, just like the current Xbox is in real terms :)
nimbles
04-28-2004, 08:49 AM
I think the schematic has been debunked by some of the major players in xbox2 development
"It's not impossible that it's a Microsoft document," one expert told us this afternoon. "But some of the figures seem very suspect, and the information included on the diagram looks to me like it reflects the available information about Xbox 2 rather than being a sensible set of information to put on a document for developers."
He voiced particular concerns over the fact that while the document notes "256+ Mb" of main RAM, it doesn't start what kind of RAM will be used - a vital technical point - and also noted that the CPU diagram doesn't mention that the CPUs used will be dual-core (effectively making Xbox 2 into a six processor unit), another important factor.
"There's a lot of detail here about stuff you could just guess or which we already know from public announcements, like some performance information about ATI's graphics chips. And then there's some really surprising missing detail, like the twin-core architecture and a few other really crucial things which Microsoft has already talked to developers about but are missing from this diagram. I'd have to guess it was a fake," he concluded.
Other developers familiar with the Xbox 2 architecture also voiced misgivings about the diagrams, with one pointing in particular at the information about the processor cache on the document as being inaccurate. "We've seen stuff about the cache on those CPUs from Microsoft, and this isn't it," he said. "If this isn't a fake, the only thing I can think of is that it's an old internal document that was a work-in-progress and never meant to be seen outside Microsoft."
old engineer
04-28-2004, 10:00 AM
...Yeah the diagram shown in the thread above is old, and there are newer diagrams kicking about, but the given 'principal' is pretty much correct if a little simplistic in layout.
smokafatty
04-28-2004, 08:41 PM
Whats the point in mentioning the P.C ghz against the spec of an Xbox 2?????????
I just think that pc games set the standard that the consoles are measured against. Sure for the low specs the xbox does some amazing gaming but most xbox games can't really match a new pc game on a 3ghz pc IMO. So I just think with a 3.5ghz xbox game compared to a 6ghz pc game, it will be interesting to see how the xbox measures up.
I don't think PC computer would reach by 6ghz that fast. probably 5.5ghz
Another cheap post count. How could you think of that one?
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